//	TwistPane.h////	This class is a Pane which encapsulates a twisty outline list.#ifndef __TWISTPANE_H#define __TWISTPANE_H#include "Pane.h"#include "IconPane.h"class TwistPane : public Pane{  public:	TwistPane();	virtual ~TwistPane();	virtual void Draw();	virtual Boolean Click(Point where, short modifiers);	virtual void SetOpen(const Boolean open);	// The header is drawn to the right of a twisty triangle	// (an icon indicating whether the pane is open or not).	// Typically, this will be a TextPane, but it could be anything.	// Owned & destroyed by the TwistPane.	Pane *mHeader;	// When the mOpen == true, mSubpane is drawn below the header;	// otherwise only the header is drawn.	// The frame height is adjusted accordingly.	// Owned & destroyed by the TwistPane.	Pane *mSubpane;		// If mNextPane is not null, then it is moved and redrawn	// whenever this TwistPane opens or closes.	// This pane is *not* owned or destroyed by the TwistPane.	Pane *mNextPane;  protected:	Boolean mOpen;	IconPane	mTriangle;	virtual void DrawTriangle(const Boolean erase);	// called by DrawHeader()	virtual void DrawHeader(const Boolean erase);	// called by Draw()	virtual void DrawSubpane(const Boolean erase);	// called by Draw()};#endif
